Search found 13 matches

by Chalne
05 Oct 2016 07:17
Forum: Suggestions
Topic: Mangled Slimestone Labeling
Replies: 2
Views: 3437

Re: Mangled Slimestone Labeling

You failed to mention a bug or problem to be aware of? Are you asking whether the aug you found will fit in your weapon? Or are you saying that there is a bug with the aug and it did not fit in your weapon, despite the game text stating that it would?
by Chalne
28 Sep 2016 01:56
Forum: Bugs
Topic: FIXED: [PoFire] Fennin Ro double spawns if the event has been failed previously
Replies: 1
Views: 2806

FIXED: [PoFire] Fennin Ro double spawns if the event has been failed previously

As the title suggests, and probably the same bug as this one I triggered the Fennin Ro script, but failed the first go due to running out of time on the last named of the Council of Fire (the last four named that pops in Fennin's throne room). This repops the Guardian of Doomfire trigger mob. I went...
by Chalne
22 Sep 2016 04:50
Forum: Suggestions
Topic: [VT] Kaas Thox Xi Ans Dyek (blob1) unkillable solo/duo
Replies: 11
Views: 16282

Re: [VT] Kaas Thox Xi Ans Dyek (blob1) unkillable solo/duo

If I had an adventure point for everytime I have heard...."XYZ mob is un-soloable!" In reality the phrase should read....XYZ mob is un-soloable, by my charachter at this level/HP/AC/Saves/Gear/AA... For me it would read: Corinav is un-soloable, by my 65 rogue with 12,600HP and over 500 AA...
by Chalne
21 Sep 2016 18:58
Forum: Suggestions
Topic: [VT] Kaas Thox Xi Ans Dyek (blob1) unkillable solo/duo
Replies: 11
Views: 16282

Re: [VT] Kaas Thox Xi Ans Dyek (blob1) unkillable solo/duo

I went back in. With a better plan and a couple of hundred cure potions. You were absolutely right that the proc can be cured, it just takes anywhere from 1 to 5 casts to do it, which is a bit of a tall order doing solo - I had my rogue with me so interrupts weren't much of an issue for my team. The...
by Chalne
21 Sep 2016 04:05
Forum: Bugs
Topic: FIXED: [Ssra] Rhag`Mozdezh (rhag 2) double spawns
Replies: 1
Views: 2892

FIXED: [Ssra] Rhag`Mozdezh (rhag 2) double spawns

So, I'm not completely up to date on how the Arch Lich script is supposed to work. As far as I recall from my glory days on live, killing Rhag 1 is supposed to spawn Rhag 2 if he's not up, which in turn spawns Arch Lich if AL is due. I can't recall if Rhag 2 is supposed to spawn naturally too though...
by Chalne
21 Sep 2016 02:18
Forum: Suggestions
Topic: [VT] Kaas Thox Xi Ans Dyek (blob1) unkillable solo/duo
Replies: 11
Views: 16282

Re: [VT] Kaas Thox Xi Ans Dyek (blob1) unkillable solo/duo

Find the Potion of Spurn Affliction on a Casual Dreams vendor and use it to dispell the curse every time it lands. Going forward you will find you use almost as many Potions of Spurn Affliction as Potions of Serious Healing for some bosses. Have fun! :D Yeah, having hunted in Ssra for many levels, ...
by Chalne
20 Sep 2016 02:19
Forum: Suggestions
Topic: [VT] Kaas Thox Xi Ans Dyek (blob1) unkillable solo/duo
Replies: 11
Views: 16282

[VT] Kaas Thox Xi Ans Dyek (blob1) unkillable solo/duo

So, Blob1 in VT has this annoying reverse damage shield proc (+200pt Mark of Karn-like). The proc is unresistable and single target. But since the mob flurries and triple attacks, a solo player would have to produce upwards of 1000dps just to cancel the debuff out. This is not realistic with the exp...
by Chalne
19 Sep 2016 01:53
Forum: Bugs
Topic: FIXED: Claws of Veeshan faction and race/diety combo
Replies: 8
Views: 7043

Re: Claws of Veeshan faction and race/diety combo

Thanks. I did the turn-ins I needed to do on my rogue instead. Armor and HoT quests do indeed produce attunable gear.
by Chalne
17 Sep 2016 12:51
Forum: Bugs
Topic: FIXED: Claws of Veeshan faction and race/diety combo
Replies: 8
Views: 7043

FIXED: Claws of Veeshan faction and race/diety combo

I've been doing some CoV faction in the hopes of making me some armor for my Ogre/Rallos Zek warrior. However, there seems to be a bug in most PEQ derived databases (and in EQEmu in general) in how to compute the max possible faction. I found this issue on EQEmu github: https://github.com/EQEmu/Serv...
by Chalne
16 Sep 2016 06:23
Forum: Rants and Flames
Topic: Mobs wielding 2handers hurt
Replies: 0
Views: 4745

Mobs wielding 2handers hurt

I'm not exactly sure if this is a bug or a feature, but anyways. In Karnor's Castle some of the spectral callers wield a 2handed staff (a ranger staff I think it was), which seems to override the generally lowered dmg bonus mobs get. They'll hit for ~110 dmg a pop, and just as fast as if wielding 1h...